This is a research project yielding a basis for a configuration management system (CMS) designed around the open source development (OSD) process. By first analyzing the OSD process and tools in its current state, the project aims to develop a system tha Open Source Development CMS rc License -...
Falcon C is an amazing open source development project. Main features: - Package support, templates and scripts tools - Tree structure of projects, drag and drop files, project property advanced - Update constant, bugs fixed, system new and compile do not need save to compile - Standard...
This is a research project yielding a basis for a configuration management system (CMS) designed around the open source development (OSD) process. By first analyzing the OSD process and tools in its current state, the project aims to develop a system tha
This is an Open Source Development for Star Trek. Input is solicited from programmers and gamers alike. Goal is for an advanced, multiplayer Star Trek style game that has approprite interfaces into other systems. Open Source Star Trek 1.0 License - GNU General Public License (GPL)
OpenSpace3D is a free and Open Source development platform for interactive real time 3D projects. Its mains advantages are : User friendly, you can create a whole interactive 3D scene, with great graphical quality, without writing any code. ower, lots of functionality are directly included,...
Open-source development of scripting tools for Asheron's Call.
Open Source development tools and drivers for Freescale Background Debug Module (BDM) interface.
This project aims to mirror files related to open source development for Digital TV (ISDB-T International) in Argentina, including Ginga-J, and related open source development tools.
The Pion Toolkit is an open source development framework for building native (C++) plugins for Atomic Labs' Pion Enterprise and Replay products. It includes a networking library for building lightweight HTTP interfaces.
Open source development of the game Wargamer:Napoleon 1813 originally developed by Steven Green/Greenius, and published in 1999 by Empire Interactive.