JEngine SSE is a cross platform 2D game framework, with which you can create your own 2D games mostly by writing scripts in the powerful custom script language. Using the in-game GUI designer and World editor you have all tools available for creating your (multi-player) games in no time.
SSE Scan Library (SSESL) provides functions to retrieve information about data taking advantage of the 128-bit SIMD operations present in any CPU supporting the MMX2/KNI.
MMX/SSE instructions can greatly enhance the performance of the following applications: multimedia (audio/video), communications, DSP kernels, 2D and 3D graphics, image processing and speech recognition. But current compilers do not support these instructions. Now there is a better way: Quexal, a...
SSE Setup is a FREE, easy to use, install creator ( setup builder ) to make installers for your software. Full-featured, trusted, mature, professional. * Installs can run on most all Windows OS's such as Windows 7 & 8.1 (you can disable support for any OS's you don't want) * Installs both...
A JPEG decoder written entirely in assembly with SSE and SSE2 optimizations. Uses floating point internally for maximum precision.
libjpeg-turbo is a derivative of libjpeg that uses MMX, SSE, SSE2, and NEON SIMD instructions to accelerate baseline JPEG compression/decompression by about 2-4x on x86, x86-64, and ARM platforms. It is based on libjpeg/SIMD but has numerous enhancements.
tridi is 3D software based rendering created using Delphi 6, it require MMX,SSE to run. I has many cool effect such as Jittered texture filter, Shadow map (with jittered for smooth shadow map), unique lighting system (semi deffered redering)
test x86 float, SSE, and AMD graphic card performance. bitchmark 1.0 License - BSD License
Use this API to make SSE calls from Java Call SSE from Java jSIMD 1.0 License - GNU General Public License version 3.0 (GPLv3)
A collection of .h macros selected by #defines that support writing C or C++ programs that can be retargeted to Intel SSE, PowerPC, the IBM/Sony CBE, or scalar architectures under recompilation. Scalar/SSE/Altivec/SPU Library 1.14.09 License - Public Domain